POWER OF GRAVITY
CONCEPTUAL 3D ART
CONCEPT
Another render of the phone design I did for another Concept. Sometimes I’d like to explore further on elements of an idea. Like roots you can expand multiple art sets of one single Idea.
Modeled in Maya | Texturized on Substance Painter | Render in Cinema4D Octane.
Power of Gravity
LOOK DEVELOPMENT
Going for a very futuristic look, not practical tho, but yet functional, with dual facing camera for 3D Holographic re-projection. A Gigapixel Rear Dual Camera with Dual 3D Hologram Projection. With a bendable top portion of the body, The back is a elastic silicone to allow the phone screen to bend.
Modeled in Maya | Texturized on Substance Painter | Render in Cinema4D Octane.
LEARNING PROCESS
As part of the learning process I wanted to achieve a believable look, using Cinema 4D Octane to render, I wanted to add as much detail in a single object to reflect wear, PBR material properties and a realistic render.
PART OF A BIGGER PROJECT
Such a small device, yet a good chance for learning and explore other ideas. Even tho is very small on the final concept. It’s there, in all it’s glory. First Holographic phone – Samsung UNO.
View Future City | Synthesys
Final Render
OVERVIEW
This project is an extended exploration of a prop asset that one of the characters of other poroject I’m creting is holding. I decided to explore a more believable futuristic phone from the Samsung brand.
ASSETS
All project Assets will become available soon.